Washiez Autofarm

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local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") repeat wait() until Players.LocalPlayer ~= nil local Player = Players.LocalPlayer local detectionArgs = {"BanMe","ExistsOnServer","MatchOnServer"} local function WaitForChildOfClass(parent, class) local child = parent:FindFirstChildOfClass(class) while not child or child.ClassName ~= class do child = parent.ChildAdded:Wait() end return child end WaitForChildOfClass(ReplicatedStorage,"RemoteFunction"):AddCallHook("InvokeServer", function(o, ...) local args = {...} if not checkcaller() then if table.find(detectionArgs,args[1]) then return true end else ReplicatedStorage.AEComFunc:InvokeServer(table.unpack(args)) end end) print("Server is secure.") local mt = getrawmetatable(game) local old = mt.__namecall local protect = newcclosure or protect_function if not protect then protect = function(f) return f end end setreadonly(mt, false) mt.__namecall = protect(function(self, ...) local method = getnamecallmethod() if method == "Kick" then wait(9e9) return end return old(self, ...) end) hookfunction(Player.Kick,protect(function() wait(9e9) end))

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